Small snake game in C
| 1 | #ifndef SETTINGS_FILE_H |
| 2 | #define SETTINGS_FILE_H |
| 3 | |
| 4 | #include <stdio.h> |
| 5 | #include <stdint.h> |
| 6 | #include <stdlib.h> |
| 7 | #include <string.h> |
| 8 | |
| 9 | #include <errno.h> |
| 10 | |
| 11 | #define SET_LEN 10 |
| 12 | |
| 13 | #define SCORE_LEN 10 |
| 14 | |
| 15 | |
| 16 | typedef struct { |
| 17 | int64_t *settings; |
| 18 | size_t length; |
| 19 | } setting_arr; |
| 20 | |
| 21 | typedef struct score { |
| 22 | char name[SCORE_LEN]; |
| 23 | uint16_t points; |
| 24 | } highscore; |
| 25 | |
| 26 | |
| 27 | uint8_t read_settings(char *settings_file, setting_arr set_arr); |
| 28 | |
| 29 | uint8_t init_setting_arr(setting_arr *set_arr, size_t length); |
| 30 | |
| 31 | void free_setting_arr(setting_arr set_arr); |
| 32 | |
| 33 | |
| 34 | uint8_t get_highscore(char *highscore_path, highscore *leader_board, size_t score_ammount); |
| 35 | |
| 36 | #endif |