Small snake game in C
| 1 | #include <unistd.h> |
| 2 | #include <termios.h> |
| 3 | |
| 4 | #include <stdio.h> |
| 5 | #include <stdint.h> |
| 6 | #include <stdbool.h> |
| 7 | #include <stdlib.h> |
| 8 | |
| 9 | #include <sys/ioctl.h> |
| 10 | |
| 11 | #include <time.h> |
| 12 | #include <sys/time.h> |
| 13 | |
| 14 | #include <string.h> |
| 15 | #include <ctype.h> |
| 16 | |
| 17 | |
| 18 | #define RIGHT_CODE 'C' |
| 19 | #define LEFT_CODE 'D' |
| 20 | #define UP_CODE 'A' |
| 21 | #define DOWN_CODE 'B' |
| 22 | |
| 23 | #define WIDTH 20 |
| 24 | #define HEIGHT 20 |
| 25 | |
| 26 | #define STRING_LEN 20 |
| 27 | |
| 28 | #define ACTUAL_WIDTH ((WIDTH * 2) + 2) |
| 29 | #define ACTUAL_HEIGHT (HEIGHT + 2) |
| 30 | |
| 31 | |
| 32 | #define SPEED 100 /* in ms */ |
| 33 | |
| 34 | #define MAX_LENGTH 1000 |
| 35 | #define STARTING_LENGTH 2 |
| 36 | |
| 37 | typedef enum { |
| 38 | NEW_GAME, SETTINGS, EXIT, MAIN_MENU |
| 39 | } main_menu; |
| 40 | |
| 41 | typedef enum { |
| 42 | NO_DIRECTION = -1, UP = 0, LEFT = 1, DOWN = 2, RIGHT = 3, DIRECTIONS = 4 |
| 43 | } direction; |
| 44 | |
| 45 | typedef struct selected { |
| 46 | int16_t x; |
| 47 | int16_t y; |
| 48 | } selected; |
| 49 | |
| 50 | typedef struct snake { |
| 51 | selected position[MAX_LENGTH]; |
| 52 | uint16_t length; |
| 53 | } snake; |
| 54 | |
| 55 | |
| 56 | |
| 57 | void update_field(snake my_snake, char board[HEIGHT][WIDTH][STRING_LEN], selected fruit); |
| 58 | selected new_fruit(char board[HEIGHT][WIDTH][STRING_LEN]); |
| 59 | |
| 60 | bool draw_menu(main_menu menu, struct winsize window_size); |
| 61 | |
| 62 | void draw_board(char board[HEIGHT][WIDTH][STRING_LEN], struct winsize window_size); |
| 63 | void draw_pause(struct winsize window_size); |
| 64 | |
| 65 | direction read_direction (char* string, bool wasd_enabled); |
| 66 | |
| 67 | |
| 68 | |
| 69 | int main(int argc, char *args[]) { |
| 70 | |
| 71 | /* command argument handling */ |
| 72 | |
| 73 | if (argc > 1) { |
| 74 | if (argc > 2) { |
| 75 | printf("Too many parameters\n"); |
| 76 | goto help_info; |
| 77 | } |
| 78 | |
| 79 | if (!strcmp(args[1], "-h") || !strcmp(args[1], "--help")) { |
| 80 | |
| 81 | printf("This is a small TUI snake game.\n\n"); |
| 82 | printf("Controls: Arrow keys/WASD to control the snake.\n"); |
| 83 | printf(" P to pause.\n"); |
| 84 | printf(" Q to quit.\n"); |
| 85 | |
| 86 | return 0; |
| 87 | } |
| 88 | |
| 89 | printf("Argument \"%s\" not recognized\n", args[1]); |
| 90 | |
| 91 | help_info: |
| 92 | printf("Try \"-h\" or \"--help\" for more information\n"); |
| 93 | return 1; |
| 94 | } |
| 95 | |
| 96 | |
| 97 | /* Setting up terminal with termios */ |
| 98 | |
| 99 | struct termios old, new; |
| 100 | |
| 101 | tcgetattr(STDIN_FILENO, &old); |
| 102 | |
| 103 | new = old; |
| 104 | |
| 105 | new.c_lflag &= ~(ECHO | ICANON); |
| 106 | new.c_cc[VMIN] = 0; |
| 107 | new.c_cc[VTIME] = 1; |
| 108 | |
| 109 | tcsetattr(STDIN_FILENO, TCSANOW, &new); |
| 110 | |
| 111 | srand(time(NULL)); |
| 112 | |
| 113 | printf("\033[?25l"); |
| 114 | |
| 115 | |
| 116 | struct winsize init_size, current_size; |
| 117 | ioctl(STDOUT_FILENO, TIOCGWINSZ, &init_size); |
| 118 | current_size = init_size; |
| 119 | bool too_small = false; |
| 120 | |
| 121 | |
| 122 | |
| 123 | struct timeval start; |
| 124 | gettimeofday(&start, NULL); |
| 125 | |
| 126 | |
| 127 | /* Menu */ |
| 128 | |
| 129 | bool menu = true; |
| 130 | |
| 131 | main_menu selected_menu = NEW_GAME; |
| 132 | |
| 133 | too_small =draw_menu(selected_menu, init_size); |
| 134 | |
| 135 | while (menu) { |
| 136 | |
| 137 | bool pressed_enter = false; |
| 138 | bool changed_selected = false; |
| 139 | |
| 140 | char string[1000] = {}; |
| 141 | ssize_t length_string = read(STDIN_FILENO, string, sizeof(string) - 1); |
| 142 | |
| 143 | direction arrow = NO_DIRECTION; |
| 144 | |
| 145 | |
| 146 | /* Check for window size */ |
| 147 | |
| 148 | struct timeval current; |
| 149 | gettimeofday(¤t, NULL); |
| 150 | |
| 151 | uint64_t time_diff = (current.tv_sec - start.tv_sec) * 1000000 + (current.tv_usec - start.tv_usec); |
| 152 | |
| 153 | if (time_diff >= SPEED * 1000) { |
| 154 | |
| 155 | ioctl(STDOUT_FILENO, TIOCGWINSZ, ¤t_size); |
| 156 | |
| 157 | if ( |
| 158 | current_size.ws_col != init_size.ws_col || |
| 159 | current_size.ws_row != init_size.ws_row |
| 160 | ) { |
| 161 | init_size = current_size; |
| 162 | changed_selected = true; |
| 163 | } |
| 164 | } |
| 165 | |
| 166 | |
| 167 | if (length_string > 0 && !too_small) { |
| 168 | string[length_string] = '\0'; |
| 169 | |
| 170 | arrow = read_direction(string, false); |
| 171 | |
| 172 | |
| 173 | switch (arrow) { |
| 174 | case UP: |
| 175 | selected_menu = (selected_menu + (MAIN_MENU - 1)) % MAIN_MENU; |
| 176 | changed_selected = true; |
| 177 | break; |
| 178 | case DOWN: |
| 179 | selected_menu = (selected_menu + 1) % MAIN_MENU; |
| 180 | changed_selected = true; |
| 181 | break; |
| 182 | default: |
| 183 | break; |
| 184 | } |
| 185 | |
| 186 | if (toupper(string[0]) == 'Q') |
| 187 | goto end_of_program; |
| 188 | |
| 189 | if (string[0] == '\n') |
| 190 | pressed_enter = true; |
| 191 | } |
| 192 | |
| 193 | |
| 194 | if (changed_selected) |
| 195 | too_small = draw_menu(selected_menu, init_size); |
| 196 | |
| 197 | if (pressed_enter) { |
| 198 | switch (selected_menu) { |
| 199 | case NEW_GAME: |
| 200 | menu = false; |
| 201 | break; |
| 202 | default: |
| 203 | goto end_of_program; |
| 204 | break; |
| 205 | } |
| 206 | } |
| 207 | } |
| 208 | |
| 209 | |
| 210 | |
| 211 | /* initialisation of the game */ |
| 212 | |
| 213 | snake my_snake = {}; |
| 214 | my_snake.length = STARTING_LENGTH; |
| 215 | |
| 216 | { |
| 217 | uint16_t i; |
| 218 | |
| 219 | my_snake.position[0].y = HEIGHT >> 1; |
| 220 | my_snake.position[0].x = WIDTH >> 1; |
| 221 | for (i = 1; i < my_snake.length; i++) { |
| 222 | my_snake.position[i].y = -1; |
| 223 | my_snake.position[i].x = -1; |
| 224 | } |
| 225 | } |
| 226 | |
| 227 | selected fruit = {-1, -1}; |
| 228 | char board[HEIGHT][WIDTH][STRING_LEN] = {}; |
| 229 | |
| 230 | update_field(my_snake, board, fruit); |
| 231 | |
| 232 | fruit = new_fruit(board); |
| 233 | update_field(my_snake, board, fruit); |
| 234 | |
| 235 | |
| 236 | bool paused = false; |
| 237 | |
| 238 | if (current_size.ws_row < ACTUAL_HEIGHT || current_size.ws_col < ACTUAL_WIDTH) { |
| 239 | too_small = true; |
| 240 | paused = true; |
| 241 | |
| 242 | printf("\033[2J\033[HToo small\n"); |
| 243 | printf("Min width: %i & Min height: %i\n", ACTUAL_WIDTH, ACTUAL_WIDTH); |
| 244 | } else { |
| 245 | draw_board(board, current_size); |
| 246 | } |
| 247 | |
| 248 | direction shift = RIGHT; |
| 249 | direction tmp_direction = shift; |
| 250 | |
| 251 | |
| 252 | bool run = true; |
| 253 | |
| 254 | /* start of the actual game loop */ |
| 255 | |
| 256 | while (run) { |
| 257 | |
| 258 | |
| 259 | /* input handling */ |
| 260 | |
| 261 | if (!too_small) { |
| 262 | char string[1000] = {}; |
| 263 | ssize_t length_string = read(STDIN_FILENO, string, sizeof(string) - 1); |
| 264 | |
| 265 | if (length_string > 0) { |
| 266 | string[length_string] = '\0'; |
| 267 | |
| 268 | if (!paused) |
| 269 | tmp_direction = read_direction(string, true); |
| 270 | |
| 271 | if (toupper(string[0]) == 'Q') |
| 272 | run = false; |
| 273 | |
| 274 | if (toupper(string[0]) == 'P') { |
| 275 | paused = !paused; |
| 276 | } |
| 277 | } |
| 278 | |
| 279 | if (paused) |
| 280 | draw_pause(current_size); |
| 281 | } |
| 282 | |
| 283 | |
| 284 | /* game logic */ |
| 285 | |
| 286 | struct timeval current; |
| 287 | gettimeofday(¤t, NULL); |
| 288 | |
| 289 | uint64_t time_diff = (current.tv_sec - start.tv_sec) * 1000000 + (current.tv_usec - start.tv_usec); |
| 290 | |
| 291 | if (time_diff >= SPEED * 1000) { |
| 292 | |
| 293 | ioctl(STDOUT_FILENO, TIOCGWINSZ, ¤t_size); |
| 294 | |
| 295 | if ( |
| 296 | current_size.ws_col != init_size.ws_col || |
| 297 | current_size.ws_row != init_size.ws_row |
| 298 | ) { |
| 299 | init_size = current_size; |
| 300 | |
| 301 | paused = true; |
| 302 | |
| 303 | if (current_size.ws_row < ACTUAL_HEIGHT || current_size.ws_col < ACTUAL_WIDTH) { |
| 304 | too_small = true; |
| 305 | |
| 306 | printf("\033[2J\033[HToo small\n"); |
| 307 | printf("Min width: %i & Min height: %i\n", ACTUAL_WIDTH, ACTUAL_WIDTH); |
| 308 | } else { |
| 309 | too_small = false; |
| 310 | |
| 311 | draw_board(board, current_size); |
| 312 | } |
| 313 | } |
| 314 | |
| 315 | if (!paused) { |
| 316 | |
| 317 | start = current; |
| 318 | if ( |
| 319 | tmp_direction != NO_DIRECTION && |
| 320 | ((shift + (DIRECTIONS >> 1)) % DIRECTIONS) != tmp_direction |
| 321 | ) { |
| 322 | shift = tmp_direction; |
| 323 | } |
| 324 | |
| 325 | uint16_t i; |
| 326 | for (i = my_snake.length; i > 0; i--) { |
| 327 | my_snake.position[i].y = my_snake.position[i - 1].y; |
| 328 | my_snake.position[i].x = my_snake.position[i - 1].x; |
| 329 | } |
| 330 | |
| 331 | switch (shift) { |
| 332 | case UP: |
| 333 | my_snake.position[0].y = ((my_snake.position[0].y + HEIGHT - 1) % HEIGHT); |
| 334 | break; |
| 335 | case DOWN: |
| 336 | my_snake.position[0].y = ((my_snake.position[0].y + 1) % HEIGHT); |
| 337 | break; |
| 338 | case LEFT: |
| 339 | my_snake.position[0].x = ((my_snake.position[0].x + WIDTH - 1) % WIDTH); |
| 340 | break; |
| 341 | case RIGHT: |
| 342 | my_snake.position[0].x = ((my_snake.position[0].x + 1) % WIDTH); |
| 343 | break; |
| 344 | default: |
| 345 | goto end_of_program; |
| 346 | break; |
| 347 | } |
| 348 | |
| 349 | uint8_t head_y = my_snake.position[0].y; |
| 350 | uint8_t head_x = my_snake.position[0].x; |
| 351 | |
| 352 | for (i = 1; i < my_snake.length; i++) { |
| 353 | int16_t x = my_snake.position[i].x; |
| 354 | int16_t y = my_snake.position[i].y; |
| 355 | |
| 356 | if ( |
| 357 | x == head_x && |
| 358 | y == head_y |
| 359 | ) { |
| 360 | printf("\n\nHAHA LOST!!!\n\n"); |
| 361 | goto end_of_program; |
| 362 | } |
| 363 | } |
| 364 | |
| 365 | update_field(my_snake, board, fruit); |
| 366 | |
| 367 | if (head_y == fruit.y && head_x == fruit.x) { |
| 368 | my_snake.length++; |
| 369 | fruit = new_fruit(board); |
| 370 | } |
| 371 | |
| 372 | |
| 373 | update_field(my_snake, board, fruit); |
| 374 | draw_board(board, current_size); |
| 375 | } |
| 376 | } |
| 377 | } |
| 378 | |
| 379 | |
| 380 | end_of_program: |
| 381 | |
| 382 | tcsetattr(STDIN_FILENO, TCSANOW, &old); |
| 383 | printf("\033[?25h\n\n"); |
| 384 | |
| 385 | return 0; |
| 386 | } |
| 387 | |
| 388 | |
| 389 | |
| 390 | |
| 391 | |
| 392 | void update_field(snake my_snake, char board[HEIGHT][WIDTH][STRING_LEN], selected fruit) { |
| 393 | |
| 394 | uint8_t i, j; |
| 395 | |
| 396 | for (i = 0; i < HEIGHT; i++) { |
| 397 | for (j = 0; j < WIDTH; j++) { |
| 398 | strcpy(board[i][j], " "); |
| 399 | } |
| 400 | } |
| 401 | |
| 402 | |
| 403 | |
| 404 | for (i = 0; i < my_snake.length; i++) { |
| 405 | int16_t x = my_snake.position[i].x; |
| 406 | int16_t y = my_snake.position[i].y; |
| 407 | if (x >= 0 && y >= 0) { |
| 408 | if (!i) { |
| 409 | if (x == (my_snake.position[i + 1].x + 1) % WIDTH) { |
| 410 | strcpy(board[y][x], "\033[33m═\033[31mX\033[0m"); |
| 411 | } else { |
| 412 | strcpy(board[y][x], "\033[31m X\033[0m"); |
| 413 | } |
| 414 | } else if (i == my_snake.length - 1) { |
| 415 | if (x != my_snake.position[i - 1].x) { |
| 416 | strcpy(board[y][x], "\033[33m══\033[0m"); |
| 417 | } else { |
| 418 | strcpy(board[y][x], "\033[33m ║\033[0m"); |
| 419 | } |
| 420 | } else { |
| 421 | if ( |
| 422 | x != my_snake.position[i - 1].x && |
| 423 | x != my_snake.position[i + 1].x |
| 424 | ) { |
| 425 | strcpy(board[y][x], "\033[33m══\033[0m"); |
| 426 | } else if ( |
| 427 | y != my_snake.position[i - 1].y && |
| 428 | y != my_snake.position[i + 1].y |
| 429 | ) { |
| 430 | strcpy(board[y][x], "\033[33m ║\033[0m"); |
| 431 | } else if ( |
| 432 | (y == (my_snake.position[i - 1].y + 1) % HEIGHT && |
| 433 | x == (my_snake.position[i + 1].x + 1) % WIDTH) || |
| 434 | (y == (my_snake.position[i + 1].y + 1) % HEIGHT && |
| 435 | x == (my_snake.position[i - 1].x + 1) % WIDTH) |
| 436 | ) { |
| 437 | strcpy(board[y][x], "\033[33m═╝\033[0m"); |
| 438 | } else if ( |
| 439 | (y == (my_snake.position[i - 1].y + (HEIGHT - 1)) % HEIGHT && |
| 440 | x == (my_snake.position[i + 1].x + 1) % WIDTH) || |
| 441 | (y == (my_snake.position[i + 1].y + HEIGHT - 1) % HEIGHT && |
| 442 | x == (my_snake.position[i - 1].x + 1) % WIDTH) |
| 443 | ) { |
| 444 | strcpy(board[y][x], "\033[33m═╗\033[0m"); |
| 445 | } else if ( |
| 446 | (y == (my_snake.position[i - 1].y + 1) % HEIGHT && |
| 447 | x == (my_snake.position[i + 1].x + (WIDTH - 1)) % WIDTH) || |
| 448 | (y == (my_snake.position[i + 1].y + 1) % HEIGHT && |
| 449 | x == (my_snake.position[i - 1].x + (WIDTH - 1)) % WIDTH) |
| 450 | ) { |
| 451 | strcpy(board[y][x], "\033[33m ╚\033[0m"); |
| 452 | } else if ( |
| 453 | (y == (my_snake.position[i - 1].y + (HEIGHT - 1)) % HEIGHT && |
| 454 | x == (my_snake.position[i + 1].x + (WIDTH - 1)) % WIDTH) || |
| 455 | (y == (my_snake.position[i + 1].y + (HEIGHT - 1)) % HEIGHT && |
| 456 | x == (my_snake.position[i - 1].x + (WIDTH - 1)) % WIDTH) |
| 457 | ) { |
| 458 | strcpy(board[y][x], "\033[33m ╔\033[0m"); |
| 459 | } |
| 460 | } |
| 461 | } |
| 462 | } |
| 463 | |
| 464 | if (fruit.x >= 0 && fruit.y >= 0) |
| 465 | strcpy(board[fruit.y][fruit.x], "\033[32m O\033[0m"); |
| 466 | } |
| 467 | |
| 468 | |
| 469 | selected new_fruit(char board[HEIGHT][WIDTH][STRING_LEN]) { |
| 470 | bool found_space = false; |
| 471 | |
| 472 | uint8_t x; |
| 473 | uint8_t y; |
| 474 | |
| 475 | while (!found_space) { |
| 476 | x = rand() % WIDTH; |
| 477 | y = rand() % HEIGHT; |
| 478 | |
| 479 | if (!strcmp(board[y][x], " ")) |
| 480 | found_space = true; |
| 481 | } |
| 482 | |
| 483 | selected fruit = {x, y}; |
| 484 | |
| 485 | return fruit; |
| 486 | } |
| 487 | |
| 488 | |
| 489 | bool draw_menu(main_menu menu, struct winsize window_size) { |
| 490 | |
| 491 | char *menu_string[] = { |
| 492 | "NEW GAME", |
| 493 | "SETTINGS", |
| 494 | "EXIT" |
| 495 | }; |
| 496 | |
| 497 | const uint8_t width_small = 8; |
| 498 | const uint8_t height_small = 5; |
| 499 | |
| 500 | |
| 501 | |
| 502 | char *menu_string_big[][6] = { |
| 503 | { |
| 504 | "███╗ ██╗███████╗██╗ ██╗ ██████╗ █████╗ ███╗ ███╗███████╗", |
| 505 | "████╗ ██║██╔════╝██║ ██║ ██╔════╝ ██╔══██╗████╗ ████║██╔════╝", |
| 506 | "██╔██╗ ██║█████╗ ██║ █╗ ██║ ██║ ███╗███████║██╔████╔██║█████╗ ", |
| 507 | "██║╚██╗██║██╔══╝ ██║███╗██║ ██║ ██║██╔══██║██║╚██╔╝██║██╔══╝ ", |
| 508 | "██║ ╚████║███████╗╚███╔███╔╝ ╚██████╔╝██║ ██║██║ ╚═╝ ██║███████╗", |
| 509 | "╚═╝ ╚═══╝╚══════╝ ╚══╝╚══╝ ╚═════╝ ╚═╝ ╚═╝╚═╝ ╚═╝╚══════╝" |
| 510 | }, |
| 511 | { |
| 512 | "███████╗███████╗████████╗████████╗██╗███╗ ██╗ ██████╗ ███████╗", |
| 513 | "██╔════╝██╔════╝╚══██╔══╝╚══██╔══╝██║████╗ ██║██╔════╝ ██╔════╝", |
| 514 | "███████╗█████╗ ██║ ██║ ██║██╔██╗ ██║██║ ███╗███████╗", |
| 515 | "╚════██║██╔══╝ ██║ ██║ ██║██║╚██╗██║██║ ██║╚════██║", |
| 516 | "███████║███████╗ ██║ ██║ ██║██║ ╚████║╚██████╔╝███████║", |
| 517 | "╚══════╝╚══════╝ ╚═╝ ╚═╝ ╚═╝╚═╝ ╚═══╝ ╚═════╝ ╚══════╝" |
| 518 | }, |
| 519 | { |
| 520 | "███████╗██╗ ██╗██╗████████╗", |
| 521 | "██╔════╝╚██╗██╔╝██║╚══██╔══╝", |
| 522 | "█████╗ ╚███╔╝ ██║ ██║ ", |
| 523 | "██╔══╝ ██╔██╗ ██║ ██║ ", |
| 524 | "███████╗██╔╝ ██╗██║ ██║ ", |
| 525 | "╚══════╝╚═╝ ╚═╝╚═╝ ╚═╝ " |
| 526 | } |
| 527 | }; |
| 528 | |
| 529 | const uint8_t height_line = 6; |
| 530 | const uint8_t height_space = 2; |
| 531 | |
| 532 | const uint8_t width_text[] = {68, 64, 28}; |
| 533 | |
| 534 | const uint8_t width_big = width_text[0] /*strlen(menu_string_big[0][0])*/; |
| 535 | const uint8_t height_big = |
| 536 | height_line * MAIN_MENU + height_space * (MAIN_MENU - 1); |
| 537 | |
| 538 | |
| 539 | printf("\033[2J\033[H"); |
| 540 | |
| 541 | if (window_size.ws_row < height_small || window_size.ws_col < width_small) { |
| 542 | printf("Too small\n"); |
| 543 | return true; |
| 544 | } |
| 545 | |
| 546 | |
| 547 | uint8_t i, j, k; |
| 548 | |
| 549 | if (window_size.ws_row >= height_big && window_size.ws_col >= width_big) { |
| 550 | |
| 551 | uint8_t vertical_buffer = (window_size.ws_row - height_big) >> 1; |
| 552 | |
| 553 | for (i = 0; i < vertical_buffer; i++) |
| 554 | printf("\n"); |
| 555 | |
| 556 | for (i = 0; i < MAIN_MENU; i++) { |
| 557 | |
| 558 | if (i == menu) |
| 559 | printf("\033[32m"); |
| 560 | |
| 561 | uint8_t horizontal_buffer = |
| 562 | (window_size.ws_col - width_text[i]) >> 1; |
| 563 | |
| 564 | for (j = 0; j < height_line; j++) { |
| 565 | |
| 566 | for (k = 0; k < horizontal_buffer; k++) |
| 567 | printf(" "); |
| 568 | |
| 569 | printf("%s", menu_string_big[i][j]); |
| 570 | |
| 571 | if (j != height_line - 1) |
| 572 | printf("\n"); |
| 573 | } |
| 574 | |
| 575 | printf("\033[0m"); |
| 576 | |
| 577 | if (i != MAIN_MENU - 1) |
| 578 | printf("\n\n"); |
| 579 | } |
| 580 | |
| 581 | } else { |
| 582 | |
| 583 | uint8_t vertical_buffer = (window_size.ws_row - height_small) >> 1; |
| 584 | |
| 585 | for (i = 0; i < vertical_buffer; i++) |
| 586 | printf("\n"); |
| 587 | |
| 588 | for (i = 0; i < MAIN_MENU; i++) { |
| 589 | if (i == menu) |
| 590 | printf("\033[32m"); |
| 591 | |
| 592 | uint8_t horizontal_buffer = |
| 593 | (window_size.ws_col - strlen(menu_string[i])) >> 1; |
| 594 | |
| 595 | for (j = 0; j < horizontal_buffer; j++) |
| 596 | printf(" "); |
| 597 | |
| 598 | printf("%s\033[0m", menu_string[i]); |
| 599 | |
| 600 | if (i != MAIN_MENU - 1) |
| 601 | printf("\n\n"); |
| 602 | } |
| 603 | } |
| 604 | |
| 605 | fflush(stdout); |
| 606 | return false; |
| 607 | } |
| 608 | |
| 609 | |
| 610 | void draw_board (char board[HEIGHT][WIDTH][STRING_LEN], struct winsize window_size) { |
| 611 | |
| 612 | uint8_t i, j; |
| 613 | |
| 614 | uint8_t vertical_buffer = (window_size.ws_row - ACTUAL_HEIGHT) >> 1; |
| 615 | uint8_t horizontal_buffer = (window_size.ws_col - ACTUAL_WIDTH) >> 1; |
| 616 | |
| 617 | printf("\033[2J\033[H"); |
| 618 | |
| 619 | for (i = 0; i < vertical_buffer; i++) |
| 620 | printf("\n"); |
| 621 | |
| 622 | for (i = 0; i < horizontal_buffer; i++) |
| 623 | printf(" "); |
| 624 | printf("+"); |
| 625 | for (i = 0; i < WIDTH; i++) |
| 626 | printf("--"); |
| 627 | printf("+\n"); |
| 628 | |
| 629 | for ( i = 0; i < HEIGHT; i++) { |
| 630 | |
| 631 | for (j = 0; j < horizontal_buffer; j++) |
| 632 | printf(" "); |
| 633 | |
| 634 | printf("|"); |
| 635 | |
| 636 | for (j = 0; j < WIDTH; j++) |
| 637 | printf("%s", board[i][j]); |
| 638 | |
| 639 | printf("|\n"); |
| 640 | } |
| 641 | |
| 642 | for (i = 0; i < horizontal_buffer; i++) |
| 643 | printf(" "); |
| 644 | printf("+"); |
| 645 | for (i = 0; i < WIDTH; i++) |
| 646 | printf("--"); |
| 647 | printf("+"); |
| 648 | fflush(stdout); |
| 649 | } |
| 650 | |
| 651 | |
| 652 | void draw_pause(struct winsize window_size) { |
| 653 | |
| 654 | const uint8_t height = 5; |
| 655 | const uint8_t width = 14; |
| 656 | |
| 657 | const char *pause_menu [] = { |
| 658 | "+------------+", |
| 659 | "| |", |
| 660 | "| PAUSED |", |
| 661 | "| |", |
| 662 | "+------------+" |
| 663 | }; |
| 664 | |
| 665 | |
| 666 | const uint8_t going_up = (ACTUAL_HEIGHT + height) >> 1; |
| 667 | const uint8_t going_right = (ACTUAL_WIDTH - width) >> 1; |
| 668 | |
| 669 | const uint8_t horizontal_buffer = (window_size.ws_col - ACTUAL_WIDTH) >> 1; |
| 670 | |
| 671 | uint8_t i, j; |
| 672 | |
| 673 | for (i = 0; i < going_up; i++) |
| 674 | printf("\033[%c", UP_CODE); |
| 675 | printf("\r"); |
| 676 | |
| 677 | for (i = 0; i < height; i++) { |
| 678 | for (j = 0; j < horizontal_buffer; j++) |
| 679 | printf("\033[%c", RIGHT_CODE); |
| 680 | for (j = 0; j < going_right; j++) |
| 681 | printf("\033[%c", RIGHT_CODE); |
| 682 | |
| 683 | printf("\033[37m%s\033[0m\033[%c\r", pause_menu[i], DOWN_CODE); |
| 684 | } |
| 685 | |
| 686 | for (i = 0; i < going_up - height; i++) |
| 687 | printf("\033[%c", DOWN_CODE); |
| 688 | printf("\r"); |
| 689 | |
| 690 | fflush(stdout); |
| 691 | } |
| 692 | |
| 693 | direction read_direction (char* string, bool wasd_enabled) { |
| 694 | |
| 695 | if (strlen(string) >= 3) { |
| 696 | if (string[0] == '\033') { |
| 697 | if (string[1] == '[') { |
| 698 | |
| 699 | switch (string[2]) { |
| 700 | case RIGHT_CODE: |
| 701 | return RIGHT; |
| 702 | break; |
| 703 | case LEFT_CODE: |
| 704 | return LEFT; |
| 705 | break; |
| 706 | case UP_CODE: |
| 707 | return UP; |
| 708 | break; |
| 709 | case DOWN_CODE: |
| 710 | return DOWN; |
| 711 | break; |
| 712 | } |
| 713 | } |
| 714 | } |
| 715 | } |
| 716 | |
| 717 | |
| 718 | if (wasd_enabled) { |
| 719 | switch (toupper(string[0])) { |
| 720 | case 'A': |
| 721 | return LEFT; |
| 722 | break; |
| 723 | case 'D': |
| 724 | return RIGHT; |
| 725 | break; |
| 726 | case 'W': |
| 727 | return UP; |
| 728 | break; |
| 729 | case 'S': |
| 730 | return DOWN; |
| 731 | break; |
| 732 | } |
| 733 | } |
| 734 | |
| 735 | return NO_DIRECTION; |
| 736 | } |