Small snake game in C
Commit 9666590efb5c
tarball2 files changed+16-16
@@ -0,0 +1 @@
1
+snake@@ -13,8 +13,8 @@
1313
#define UP_CODE 'A'1414
#define DOWN_CODE 'B'1515
16
-#define WIDTH 417
-#define HEIGHT 416
+#define WIDTH 25617
+#define HEIGHT 2561818
1919
typedef enum {2020
UP, DOWN, LEFT, RIGHT@@ -26,7 +26,7 @@ typedef struct selected {
2626
} selected;2727
2828
29
-void draw_board(selected square_selected);29
+void draw_board(selected square_selected, bool redraw);3030
3131
3232
int main() {@@ -46,7 +46,7 @@ int main() {
4646
4747
selected square_selected = {0, 0};4848
49
- draw_board(square_selected);49
+ draw_board(square_selected, false);5050
5151
bool run = true;5252
@@ -95,12 +95,7 @@ int main() {
9595
break;9696
}9797
98
- uint8_t i;99
- for (i = 0; i < HEIGHT * 2; i++)100
- printf("\033[A");101
- printf("\r");102
-103
- draw_board(square_selected);98
+ draw_board(square_selected, true);10499
105100
}106101
}@@ -117,22 +112,26 @@ int main() {
117112
}118113
119114
120
-void draw_board (selected square_selected) {115
+void draw_board (selected square_selected, bool redraw) {121116
122117
uint8_t i, j; 123118
119
+ if (redraw) {120
+ for (i = 0; i < HEIGHT; i++)121
+ printf("\033[A");122
+ printf("\r");123
+ }124
+124125
for ( i = 0; i < HEIGHT; i++) {125126
for (j = 0; j < WIDTH; j++) {126
- char character = 'X';127
- uint8_t color = 31;127
+ char character = ' ';128128
129129
if (i == square_selected.y && j == square_selected.x) {130130
character = 'O';131
- color = 32;132131
}133132
134
- printf("\033[%um%5c\033[0m", color,color, character);133
+ printf("\033[32m%5c\033[0m", character);135134
}136
- printf("\n\n");135
+ printf("\n");137136
}138137
}